sun...........................59.74634% rain..........................54.62722% offense.......................52.34818% multiweather..................41.79789% balance.......................36.70826% weatherless...................19.16251% sand.......................... 8.39337% semistall..................... 5.82286% dragmag....................... 4.94545% hyperoffense.................. 4.06250% stall......................... 1.05821% monotype...................... 0.85990% sunoffense.................... 0.84923% rainoffense................... 0.68470% monowater..................... 0.36169% batonpass..................... 0.34758% monodragon.................... 0.21312% choice........................ 0.15718% trapper....................... 0.14065% sandoffense................... 0.11921% mononormal.................... 0.07388% monograss..................... 0.07040% monopsychic................... 0.07040% monofighting.................. 0.07040% monofire...................... 0.07040% rainstall..................... 0.04732% Stalliness (mean: 0.035) -1.5|## |## -1.0|#### |####### -0.5|############################## |######################## 0.0|########### |############## +0.5|##### |###################### +1.0|########### |# +1.5|## |# more negative = more offensive, more positive = more stall one # = 0.74%