sun...........................84.21358% rain..........................74.36873% offense.......................65.20653% multiweather..................62.67969% balance.......................28.51499% dragmag....................... 8.33262% semistall..................... 5.69501% sand.......................... 2.47265% weatherless................... 1.62473% batonpass..................... 0.43512% stall......................... 0.36436% sunoffense.................... 0.21911% hyperoffense.................. 0.21911% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monofire...................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.020) -1.5| | -1.0| | -0.5|############################## |############### 0.0|###### |#### +0.5|# |############## +1.0|###### | +1.5|# | more negative = more offensive, more positive = more stall one # = 1.29%