sun...........................95.71354% rain..........................80.40532% multiweather..................76.93840% offense.......................69.14643% balance.......................27.25902% semistall..................... 3.49300% dragmag....................... 2.94091% weatherless................... 0.50088% batonpass..................... 0.33151% sand.......................... 0.31866% stall......................... 0.05516% sunoffense.................... 0.04640% hyperoffense.................. 0.04640% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monofire...................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.050) -1.5| | -1.0| | -0.5|############################## |###### 0.0|##### |## +0.5|# |########### +1.0|#### | +1.5| | more negative = more offensive, more positive = more stall one # = 1.66%