weatherless...................67.98643% offense.......................62.21719% balance.......................21.04072% rain..........................19.45701% hyperoffense..................14.81900% sun........................... 8.03167% monotype...................... 6.90045% sand.......................... 5.76923% multiweather.................. 3.84615% rainoffense................... 3.05430% hail.......................... 2.71493% choice........................ 2.60181% mononormal.................... 2.37557% monopsychic................... 1.69683% semistall..................... 1.35747% monosteel..................... 0.79186% dragmag....................... 0.67873% sunoffense.................... 0.67873% monodragon.................... 0.67873% monoflying.................... 0.56561% stall......................... 0.56561% monowater..................... 0.45249% monobug....................... 0.45249% monoground.................... 0.45249% sandoffense................... 0.22624% batonpass..................... 0.22624% monoghost..................... 0.22624% monoelectric.................. 0.22624% monodark...................... 0.11312% monopoison.................... 0.11312% monofighting.................. 0.11312% monorock...................... 0.11312% hailoffense................... 0.11312% monoice....................... 0.11312% monofire...................... 0.11312% Stalliness (mean: -0.409) | -2.5|# |## -2.0|# |## -1.5|###### |####### -1.0|##################### |########################### -0.5|############################# |############################## 0.0|###################### |############## +0.5|######### |##### +1.0|## |## +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.55%