weatherless...................63.87204% offense.......................61.33901% rain..........................24.13754% balance.......................21.33401% hyperoffense..................15.77562% sun........................... 7.76789% monotype...................... 5.75646% sand.......................... 4.77510% multiweather.................. 4.04416% rainoffense................... 3.88771% hail.......................... 3.61845% choice........................ 2.09345% mononormal.................... 2.07811% monopsychic................... 1.35896% semistall..................... 0.89865% monosteel..................... 0.68341% stall......................... 0.65271% sunoffense.................... 0.61817% dragmag....................... 0.58001% monoflying.................... 0.48808% monodragon.................... 0.47634% monoground.................... 0.43309% monobug....................... 0.40161% monowater..................... 0.28890% sandoffense................... 0.20196% monoelectric.................. 0.15443% monoghost..................... 0.15021% hailoffense................... 0.14800% monodark...................... 0.13721% batonpass..................... 0.12906% monoice....................... 0.12686% monofighting.................. 0.12454% monofire...................... 0.12454% monopoison.................... 0.07510% monorock...................... 0.07510% Stalliness (mean: -0.422) | -2.5| |## -2.0|# |## -1.5|####### |####### -1.0|##################### |############################ -0.5|############################## |############################ 0.0|################### |############### +0.5|######## |###### +1.0|### |# +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.55%