hyperoffense..................100.00000% weatherless...................96.73514% trickroom.....................57.98816% rainoffense................... 3.26486% rain.......................... 3.26486% sunoffense.................... 0.00000% hail.......................... 0.00000% choice........................ 0.00000% sand.......................... 0.00000% hailoffense................... 0.00000% sun........................... 0.00000% offense....................... 0.00000% balance....................... 0.00000% Stalliness (mean: -1.361) | | | |#################### | | |## | | -1.2| | -1.0|############################## | -0.8| | -0.6| | -0.4| | -0.2| | 0.0| more negative = more offensive, more positive = more stall one # = 1.93%