weatherless...................74.00000% offense.......................64.00000% balance.......................19.00000% sand..........................14.00000% hyperoffense..................11.00000% rain.......................... 9.00000% semistall..................... 6.00000% hail.......................... 6.00000% trickroom..................... 5.00000% monotype...................... 5.00000% multiweather.................. 3.00000% tailwind...................... 2.00000% trickhail..................... 2.00000% monowater..................... 2.00000% choice........................ 2.00000% monopsychic................... 1.00000% monofighting.................. 1.00000% monobug....................... 1.00000% Stalliness (mean: -0.270) |### -1.5|#### |##### -1.0|####### |############### -0.5|########################## |############################## 0.0|################ |############ +0.5|####### |### +1.0| |#### more negative = more offensive, more positive = more stall one # = 0.73%