weatherless...................72.28786% offense.......................61.33238% balance.......................22.66950% sand..........................14.13739% hyperoffense.................. 9.81849% rain.......................... 9.25780% hail.......................... 6.35986% semistall..................... 6.17964% trickroom..................... 5.20693% monotype...................... 3.94523% choice........................ 2.43816% multiweather.................. 2.04292% trickhail..................... 2.01448% tailwind...................... 1.96082% monowater..................... 1.96082% monofighting.................. 0.72918% monobug....................... 0.72918% monopsychic................... 0.52605% Stalliness (mean: -0.226) |## -1.5|#### |#### -1.0|###### |############## -0.5|########################### |############################## 0.0|################ |############## +0.5|######### |#### +1.0| |##### more negative = more offensive, more positive = more stall one # = 0.71%