balance.......................100.00000% weatherless...................100.00000% trickroom..................... 0.00000% semistall..................... 0.00000% tailwind...................... 0.00000% trickhail..................... 0.00000% monowater..................... 0.00000% multiweather.................. 0.00000% hail.......................... 0.00000% choice........................ 0.00000% hyperoffense.................. 0.00000% monopsychic................... 0.00000% sand.......................... 0.00000% rain.......................... 0.00000% monofighting.................. 0.00000% offense....................... 0.00000% monotype...................... 0.00000% monobug....................... 0.00000% Stalliness (mean: 0.284) | -1.5| | -1.0| | -0.5| | 0.0| |############################## +0.5| | +1.0| | more negative = more offensive, more positive = more stall one # = 3.33%