weatherless...................56.78721% offense.......................44.15221% balance.......................30.01177% sand..........................26.41580% hyperoffense..................17.31638% rain..........................12.64808% semistall..................... 5.96745% voltturn...................... 4.91356% sun........................... 3.06981% dragmag....................... 2.60214% stall......................... 2.55218% choice........................ 2.48419% monotype...................... 1.79557% hail.......................... 1.64068% rainoffense................... 0.87846% trickroom..................... 0.79979% rainstall..................... 0.77430% sandstall..................... 0.69125% sandoffense................... 0.69047% monograss..................... 0.59934% multiweather.................. 0.54820% sunoffense.................... 0.48147% monodragon.................... 0.30761% monopoison.................... 0.14841% monowater..................... 0.12229% monoice....................... 0.11819% sunstall...................... 0.10465% hailstall..................... 0.08495% monoghost..................... 0.08299% mononormal.................... 0.07999% monosteel..................... 0.06803% monobug....................... 0.05997% trickrain..................... 0.04776% monoflying.................... 0.04506% monodark...................... 0.04105% monorock...................... 0.03932% trapper....................... 0.03891% monopsychic................... 0.03613% tailwind...................... 0.03592% hailoffense................... 0.03160% monofire...................... 0.02884% monoelectric.................. 0.01739% monofighting.................. 0.01391% monoground.................... 0.00529% gravity....................... 0.00010% Stalliness (mean: -0.216) -2.0|########## |##### -1.5|###### |############### -1.0|################# |#################### -0.5|########################## |############################## 0.0|############################## |###################### +0.5|############### |############# +1.0|###### |####### +1.5|##### |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.43%