weatherless...................89.99334% offense.......................41.82231% hyperoffense..................29.30745% balance.......................18.56798% monotype......................12.24560% sun........................... 8.25874% stall......................... 5.16340% semistall..................... 5.13886% sunoffense.................... 1.94784% monoflying.................... 1.93636% mononormal.................... 1.84698% monosteel..................... 1.61847% monowater..................... 1.36588% monopsychic................... 1.20356% monofairy..................... 0.98968% monofire...................... 0.98270% monobug....................... 0.97595% sand.......................... 0.94736% monoghost..................... 0.94150% monorock...................... 0.91741% monodark...................... 0.87756% monofighting.................. 0.84357% monoelectric.................. 0.80034% monograss..................... 0.71840% monodragon.................... 0.70264% monopoison.................... 0.61326% monoground.................... 0.57521% hail.......................... 0.48156% rain.......................... 0.42933% monoice....................... 0.39421% sunstall...................... 0.15647% sandoffense................... 0.13575% rainstall..................... 0.11099% multiweather.................. 0.10581% dragmag....................... 0.10356% rainoffense................... 0.06799% hailoffense................... 0.03715% sandstall..................... 0.02431% hailstall..................... 0.02431% voltturn...................... 0.00383% trapper....................... 0.00270% batonpass..................... 0.00023% Stalliness (mean: -0.381) |# -2.0|##### |################### -1.0|############################## |############################# 0.0|#################### |############ +1.0|######## |##### +2.0|### |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.75%