weatherless...................88.45575% offense.......................45.71792% hyperoffense..................37.12341% balance.......................12.37986% sun...........................10.79759% sunoffense.................... 3.15329% semistall..................... 3.06099% monotype...................... 2.23529% stall......................... 1.71782% monoflying.................... 0.58411% sand.......................... 0.52714% monosteel..................... 0.30191% monofairy..................... 0.29784% mononormal.................... 0.28885% hail.......................... 0.18911% monofire...................... 0.16633% monoghost..................... 0.15974% monodragon.................... 0.14626% monopsychic................... 0.14200% monowater..................... 0.13914% monoice....................... 0.13473% monoground.................... 0.11141% monoelectric.................. 0.10647% monobug....................... 0.09751% rain.......................... 0.09282% monorock...................... 0.08679% sunstall...................... 0.08326% monodark...................... 0.08008% monograss..................... 0.07551% dragmag....................... 0.07475% monofighting.................. 0.07293% sandoffense................... 0.06365% multiweather.................. 0.06240% monopoison.................... 0.05093% voltturn...................... 0.00387% hailoffense................... 0.00339% sandstall..................... 0.00256% rainoffense................... 0.00160% rainstall..................... 0.00079% hailstall..................... 0.00033% trapper....................... 0.00006% batonpass..................... 0.00000% Stalliness (mean: -0.655) | -2.0|#### |##################### -1.0|############################## |######################### 0.0|############ |###### +1.0|#### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.94%