weatherless...................91.93397% offense.......................44.46259% hyperoffense..................39.55910% balance.......................11.94547% sun........................... 7.48747% monotype...................... 2.92806% semistall..................... 2.27942% sunoffense.................... 2.15420% stall......................... 1.75342% monoflying.................... 0.83736% monosteel..................... 0.39001% monofairy..................... 0.38207% hail.......................... 0.31092% sand.......................... 0.30289% monodragon.................... 0.27910% monofire...................... 0.26305% monoghost..................... 0.26223% monoice....................... 0.24667% dragmag....................... 0.22660% mononormal.................... 0.22189% monowater..................... 0.21460% monoground.................... 0.20436% monopsychic................... 0.19271% monoelectric.................. 0.15520% monodark...................... 0.13075% monobug....................... 0.11048% monorock...................... 0.09535% monofighting.................. 0.08487% sunstall...................... 0.08305% multiweather.................. 0.07367% monograss..................... 0.07185% monopoison.................... 0.06428% sandoffense................... 0.04561% rain.......................... 0.03842% hailoffense................... 0.00675% voltturn...................... 0.00629% sandstall..................... 0.00141% rainstall..................... 0.00037% rainoffense................... 0.00012% trapper....................... 0.00002% hailstall..................... 0.00001% batonpass..................... 0.00000% Stalliness (mean: -0.684) | -2.0|##### |######################### -1.0|############################# |############################## 0.0|############ |###### +1.0|##### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.87%