weatherless...................80.04160% offense.......................39.00289% balance.......................26.51472% hyperoffense..................19.35747% sun...........................11.13642% semistall.....................10.30198% voltturn...................... 9.76791% stall......................... 4.82295% sand.......................... 4.53902% rain.......................... 3.13341% sunoffense.................... 2.08449% hail.......................... 1.52953% rainoffense................... 1.01015% trickroom..................... 0.42768% choice........................ 0.42126% multiweather.................. 0.37998% monotype...................... 0.30028% monowater..................... 0.19210% dragmag....................... 0.12521% monopoison.................... 0.08233% hailoffense................... 0.06944% monopsychic................... 0.02188% monodark...................... 0.02188% sunstall...................... 0.00500% tricksun...................... 0.00269% monobug....................... 0.00179% monofire...................... 0.00179% monoelectric.................. 0.00157% rainstall..................... 0.00077% monofighting.................. 0.00023% monodragon.................... 0.00022% mononormal.................... 0.00016% tailwind...................... 0.00001% monograss..................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.139) -2.0|####### |########### -1.0|###################### |############################## 0.0|######################## |###################### +1.0|######### |########### +2.0|## |### +3.0| | more negative = more offensive, more positive = more stall one # = 0.71%