weatherless...................77.04904% offense.......................38.57994% balance.......................30.16941% hyperoffense..................17.72605% sun...........................10.69839% semistall..................... 8.14986% voltturn...................... 6.36721% sand.......................... 6.03883% stall......................... 5.37474% hail.......................... 4.16874% rain.......................... 2.32586% sunoffense.................... 1.45341% choice........................ 0.67264% rainoffense................... 0.63225% trickroom..................... 0.32074% multiweather.................. 0.28086% monotype...................... 0.17429% dragmag....................... 0.11422% monowater..................... 0.09072% monopoison.................... 0.07610% hailoffense................... 0.01003% monopsychic................... 0.00707% monodark...................... 0.00707% sunstall...................... 0.00103% tricksun...................... 0.00044% monobug....................... 0.00025% monofire...................... 0.00025% monoelectric.................. 0.00014% rainstall..................... 0.00008% monodragon.................... 0.00001% mononormal.................... 0.00001% monofighting.................. 0.00000% tailwind...................... 0.00000% monograss..................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.119) -2.0|######### |######## -1.0|#################### |############################## 0.0|#################### |########################### +1.0|######### |####### +2.0|## |#### +3.0| | more negative = more offensive, more positive = more stall one # = 0.73%