weatherless...................86.61665% balance.......................40.47794% offense.......................34.37354% voltturn......................15.49665% semistall.....................11.07103% hyperoffense.................. 8.25809% sun........................... 6.97259% stall......................... 5.81940% rain.......................... 4.96573% monotype...................... 3.15904% sand.......................... 1.62107% dragmag....................... 1.06639% batonpass..................... 0.91442% multiweather.................. 0.81848% monodragon.................... 0.75068% hail.......................... 0.65139% mononormal.................... 0.58762% monopsychic................... 0.45849% monowater..................... 0.44909% monoflying.................... 0.42157% sunoffense.................... 0.39896% rainoffense................... 0.38874% choice........................ 0.38221% monoghost..................... 0.37586% monosteel..................... 0.28777% monobug....................... 0.24749% monoground.................... 0.19240% sunstall...................... 0.18311% monopoison.................... 0.16277% trickroom..................... 0.12372% rainstall..................... 0.08553% monofairy..................... 0.08400% monodark...................... 0.06149% sandstall..................... 0.05238% monofighting.................. 0.04926% monorock...................... 0.04877% monograss..................... 0.04335% trapper....................... 0.04275% tricksun...................... 0.03308% fear.......................... 0.03179% sandoffense................... 0.02920% tailwind...................... 0.02260% monoelectric.................. 0.01494% hailoffense................... 0.01466% monoice....................... 0.01392% monofire...................... 0.01059% trickrain..................... 0.00944% hailstall..................... 0.00566% swagplay...................... 0.00225% tricksand..................... 0.00208% trickhail..................... 0.00104% allweather.................... 0.00046% gravity....................... 0.00025% sandfear...................... 0.00000% Stalliness (mean: 0.182) |# -2.0|# |#### -1.0|########### |###################### 0.0|############################## |############################ +1.0|################# |######### +2.0|## |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.78%