weatherless...................92.60999% offense.......................39.07297% balance.......................21.58645% hyperoffense..................20.68662% voltturn......................12.19935% semistall.....................11.37427% monotype...................... 7.28775% stall......................... 7.27969% sun........................... 4.23906% monodragon.................... 4.04600% monoflying.................... 3.48479% rain.......................... 2.19690% monowater..................... 1.89420% sunoffense.................... 1.27592% sand.......................... 1.03595% mononormal.................... 0.66832% dragmag....................... 0.59900% batonpass..................... 0.51499% trickroom..................... 0.42691% monograss..................... 0.42243% rainoffense................... 0.41819% monopsychic................... 0.38307% monoghost..................... 0.26013% sunstall...................... 0.23011% tailwind...................... 0.18779% multiweather.................. 0.16323% monorock...................... 0.10258% hail.......................... 0.08134% choice........................ 0.07736% sandoffense................... 0.06503% rainstall..................... 0.05141% monobug....................... 0.05065% monoground.................... 0.05004% monofairy..................... 0.04555% monosteel..................... 0.02135% monoice....................... 0.01617% monodark...................... 0.00450% monoelectric.................. 0.00318% monopoison.................... 0.00212% monofighting.................. 0.00015% monofire...................... 0.00004% hailoffense................... 0.00000% Stalliness (mean: -0.070) -3.0| |##### -2.0|### |############## -1.0|############################## |######################## 0.0|############################## |################### +1.0|############ |########### +2.0|# |## +3.0|#### more negative = more offensive, more positive = more stall one # = 0.63%