weatherless...................51.02577% balance.......................47.04096% offense.......................45.16503% sun...........................19.28411% rain..........................13.29302% sand..........................12.13114% hail.......................... 7.46404% trickroom..................... 4.45246% semistall..................... 3.53487% hyperoffense.................. 3.49712% multiweather.................. 2.83009% tailwind...................... 2.25012% monotype...................... 2.08138% stall......................... 0.76202% voltturn...................... 0.74348% tricksun...................... 0.69985% monowater..................... 0.41131% dragmag....................... 0.35316% sandoffense................... 0.31162% monobug....................... 0.26546% sunoffense.................... 0.23953% mononormal.................... 0.21424% monoice....................... 0.21288% monopsychic................... 0.16484% trickrain..................... 0.16190% monodark...................... 0.15257% rainoffense................... 0.13870% monodragon.................... 0.11950% monoelectric.................. 0.10651% gravity....................... 0.10305% trapper....................... 0.10124% trickhail..................... 0.08897% sandstall..................... 0.08315% tricksand..................... 0.07965% allweather.................... 0.07638% monofire...................... 0.07220% hailoffense................... 0.07190% monograss..................... 0.06920% monofairy..................... 0.05585% batonpass..................... 0.05264% monoflying.................... 0.05011% monofighting.................. 0.04369% monosteel..................... 0.03475% monorock...................... 0.03236% monoghost..................... 0.03220% rainstall..................... 0.02524% monoground.................... 0.02472% monopoison.................... 0.01899% hailstall..................... 0.01751% sunstall...................... 0.00682% Stalliness (mean: 0.023) -1.5|# |## -1.0|##### |######### -0.5|################## |######################### 0.0|############################## |######################### +0.5|################## |########### +1.0|##### |## +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.65%