weatherless...................67.32077% offense.......................57.31940% sand..........................27.45567% hyperoffense..................19.96917% balance.......................18.27224% sun........................... 8.02591% multiweather.................. 6.04419% sandoffense................... 3.01614% stall......................... 2.47908% rain.......................... 2.33801% semistall..................... 1.96010% voltturn...................... 1.61626% rainoffense................... 0.95304% hail.......................... 0.92906% sandstall..................... 0.61899% dragmag....................... 0.58865% sunoffense.................... 0.47557% trickroom..................... 0.24364% hailoffense................... 0.21277% monotype...................... 0.18965% trapper....................... 0.08590% batonpass..................... 0.08055% tailwind...................... 0.04898% monobug....................... 0.03863% monoelectric.................. 0.02645% tricksand..................... 0.02464% monopoison.................... 0.02243% monodark...................... 0.01788% monograss..................... 0.01373% monofighting.................. 0.01286% mononormal.................... 0.01065% monosteel..................... 0.01058% monoghost..................... 0.00964% sunstall...................... 0.00854% monofairy..................... 0.00841% monowater..................... 0.00840% monodragon.................... 0.00479% monoflying.................... 0.00221% gravity....................... 0.00204% monorock...................... 0.00166% monopsychic................... 0.00139% monoice....................... 0.00018% monofire...................... 0.00009% monoground.................... 0.00004% allweather.................... 0.00002% rainstall..................... 0.00001% trickrain..................... 0.00000% tricksun...................... 0.00000% hailstall..................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.426) -2.0| |### -1.5|###### |############# -1.0|##################### |############################## -0.5|####################### |################### 0.0|################# |########## +0.5|######## |### +1.0|# |## +1.5|# | +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.62%