offense.......................67.00059% weatherless...................66.04015% balance.......................15.09128% sand..........................13.56383% hyperoffense..................12.03579% sun...........................11.14769% hail.......................... 9.37327% semistall..................... 5.87234% hailoffense................... 5.13103% voltturn...................... 1.26487% batonpass..................... 1.18579% sandoffense................... 0.83433% multiweather.................. 0.23711% rainoffense................... 0.11216% rain.......................... 0.11216% monowater..................... 0.00000% sandstall..................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monobug....................... 0.00000% monotype...................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% sunoffense.................... 0.00000% stall......................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.180) | -1.5|### |### -1.0|### |### -0.5|#### |####### 0.0|############################## |# +0.5|# |### +1.0| |### +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 1.63%