offense.......................69.43838% weatherless...................67.44366% sand..........................23.98642% balance.......................15.79475% semistall.....................10.65851% sun........................... 6.20963% hyperoffense.................. 4.10836% hail.......................... 2.38206% hailoffense................... 1.77786% sandoffense................... 0.76390% voltturn...................... 0.38306% batonpass..................... 0.36756% multiweather.................. 0.02640% rainoffense................... 0.00463% rain.......................... 0.00463% monowater..................... 0.00000% sandstall..................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monobug....................... 0.00000% monotype...................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% sunoffense.................... 0.00000% stall......................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.047) | -1.5|# |# -1.0|# |# -0.5|## |### 0.0|############################## |# +0.5| |#### +1.0| |##### +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 2.09%