weatherless...................74.57496% offense.......................64.93351% balance.......................20.73267% sand..........................19.52098% voltturn......................15.07447% hyperoffense..................13.30908% sandoffense................... 6.99091% rain.......................... 3.48959% monopoison.................... 1.72173% monotype...................... 1.72173% hail.......................... 1.71674% semistall..................... 1.02475% sun........................... 0.69773% trickroom..................... 0.55794% gravity....................... 0.54529% sunoffense.................... 0.23258% batonpass..................... 0.23258% dragmag....................... 0.16709% Stalliness (mean: -0.460) -1.5|# | -1.0|############################## |############### -0.5|############### |####################### 0.0|############ |######## +0.5|##### |# +1.0|## | more negative = more offensive, more positive = more stall one # = 0.90%