offense.......................89.16168% weatherless...................73.42040% sand..........................20.78614% voltturn......................10.14618% hyperoffense.................. 8.56242% sandoffense................... 8.28845% rain.......................... 5.79346% balance....................... 2.27590% monopoison.................... 0.07741% monotype...................... 0.07741% trickroom..................... 0.00000% dragmag....................... 0.00000% sunoffense.................... 0.00000% sun........................... 0.00000% gravity....................... 0.00000% hail.......................... 0.00000% batonpass..................... 0.00000% semistall..................... 0.00000% Stalliness (mean: -0.613) -1.5| | -1.0|###### |############################## -0.5|############ |############ 0.0|# |# +0.5| | +1.0| | more negative = more offensive, more positive = more stall one # = 1.62%