weatherless...................89.58244% offense.......................68.98337% balance.......................29.52115% rain.......................... 3.44820% sun........................... 3.43785% hail.......................... 2.31427% sand.......................... 1.59394% hyperoffense.................. 1.39754% multiweather.................. 0.37460% dragmag....................... 0.26603% tailwind...................... 0.10177% semistall..................... 0.09659% rainoffense................... 0.03905% sunoffense.................... 0.03255% gravity....................... 0.02385% voltturn...................... 0.02250% hailoffense................... 0.01543% trickroom..................... 0.01384% trapper....................... 0.00860% sandoffense................... 0.00713% monotype...................... 0.00159% stall......................... 0.00136% batonpass..................... 0.00130% monowater..................... 0.00102% mononormal.................... 0.00056% hailstall..................... 0.00021% Stalliness (mean: -0.194) -1.2|# |# -1.0|### |##### -0.8|######## |############ -0.6|################# |###################### -0.4|########################## |############################# -0.2|############################## |############################# 0.0|########################## |##################### +0.2|################ |############ +0.4|######## |##### |### |## |# |# more negative = more offensive, more positive = more stall one # = 0.36%