weatherless...................89.89267% offense.......................69.61272% balance.......................28.87757% rain.......................... 3.40329% sun........................... 3.37119% hail.......................... 2.32503% sand.......................... 1.48353% hyperoffense.................. 1.42275% multiweather.................. 0.47561% dragmag....................... 0.29736% tailwind...................... 0.12558% semistall..................... 0.08685% gravity....................... 0.03522% rainoffense................... 0.01887% sunoffense.................... 0.01601% hailoffense................... 0.01531% voltturn...................... 0.01348% trickroom..................... 0.01049% batonpass..................... 0.00305% sandoffense................... 0.00299% trapper....................... 0.00093% monotype...................... 0.00014% monowater..................... 0.00012% stall......................... 0.00010% mononormal.................... 0.00002% hailstall..................... 0.00000% Stalliness (mean: -0.195) -1.2|# |## -1.0|## |#### -0.8|####### |############ -0.6|############### |###################### -0.4|######################### |############################# -0.2|############################## |############################# 0.0|######################### |#################### +0.2|############### |########### +0.4|######## |##### |#### |## |# | more negative = more offensive, more positive = more stall one # = 0.37%