weatherless...................65.32894% offense.......................47.17042% balance.......................38.43014% sun...........................13.91351% rain..........................10.51841% hyperoffense.................. 8.55592% sand.......................... 7.50701% trickroom..................... 7.25194% hail.......................... 5.62444% monotype...................... 5.28213% semistall..................... 4.54847% multiweather.................. 2.40001% tailwind...................... 1.95739% stall......................... 1.29506% voltturn...................... 1.16991% sunoffense.................... 1.06292% monowater..................... 0.82696% tricksun...................... 0.77506% monoice....................... 0.75595% monoelectric.................. 0.47000% choice........................ 0.45249% tricksand..................... 0.44708% monoghost..................... 0.41014% monofire...................... 0.35091% mononormal.................... 0.33149% monorock...................... 0.29741% rainoffense................... 0.29296% monobug....................... 0.28245% monograss..................... 0.25952% dragmag....................... 0.25124% monopoison.................... 0.23373% hailoffense................... 0.22640% trickrain..................... 0.21080% monoflying.................... 0.20666% batonpass..................... 0.19233% monopsychic................... 0.17864% trickhail..................... 0.17737% monofairy..................... 0.16399% sandoffense................... 0.16113% monodark...................... 0.15922% monofighting.................. 0.15285% sandstall..................... 0.13788% monosteel..................... 0.11686% rainstall..................... 0.11527% sunstall...................... 0.09712% monoground.................... 0.06655% monodragon.................... 0.05190% gravity....................... 0.04522% trapper....................... 0.03980% hailstall..................... 0.02802% allweather.................... 0.02770% swagplay...................... 0.00478% Stalliness (mean: -0.080) |# -1.5|### |####### -1.0|############# |################### -0.5|######################### |############################# 0.0|############################## |######################### +0.5|#################### |############# +1.0|######## |#### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%