weatherless...................61.97612% offense.......................47.30917% balance.......................39.13743% sun...........................14.96451% rain..........................11.05448% trickroom..................... 9.07670% sand.......................... 8.90331% hyperoffense.................. 8.40317% hail.......................... 6.04406% monotype...................... 4.85045% semistall..................... 4.15801% tailwind...................... 2.66053% multiweather.................. 2.49893% voltturn...................... 1.36313% sunoffense.................... 1.17198% tricksun...................... 1.00525% stall......................... 0.99221% monoice....................... 0.86248% monowater..................... 0.73286% tricksand..................... 0.62746% choice........................ 0.43148% monoelectric.................. 0.40709% monoghost..................... 0.36766% monorock...................... 0.30583% monofire...................... 0.28947% mononormal.................... 0.28908% trickrain..................... 0.28052% rainoffense................... 0.27233% trickhail..................... 0.24492% dragmag....................... 0.24471% monopoison.................... 0.22245% hailoffense................... 0.19375% monograss..................... 0.18749% monofighting.................. 0.18069% monopsychic................... 0.17924% monoflying.................... 0.17015% monodark...................... 0.16096% monobug....................... 0.16042% sandoffense................... 0.14966% sandstall..................... 0.14476% monosteel..................... 0.12381% monofairy..................... 0.11916% batonpass..................... 0.09743% rainstall..................... 0.08986% sunstall...................... 0.07670% monoground.................... 0.05450% gravity....................... 0.05085% monodragon.................... 0.04584% trapper....................... 0.03481% hailstall..................... 0.03043% allweather.................... 0.01731% swagplay...................... 0.00188% Stalliness (mean: -0.088) |# -1.5|## |####### -1.0|############# |################## -0.5|######################### |############################# 0.0|############################## |######################### +0.5|#################### |############# +1.0|####### |#### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.51%