offense.......................56.23422% weatherless...................45.95456% sun...........................37.26750% balance.......................31.61286% rain..........................29.42241% multiweather..................17.87233% hyperoffense.................. 7.90155% trickroom..................... 4.02551% semistall..................... 3.46420% sand.......................... 2.95104% monotype...................... 2.81985% hail.......................... 2.80490% trickrain..................... 1.81845% tricksun...................... 1.67065% sunoffense.................... 1.56105% tailwind...................... 1.13259% rainoffense................... 0.86688% stall......................... 0.78717% monowater..................... 0.68254% dragmag....................... 0.60781% choice........................ 0.44506% voltturn...................... 0.39358% mononormal.................... 0.31055% monodragon.................... 0.29560% monofairy..................... 0.25242% batonpass..................... 0.24412% gravity....................... 0.19430% sandoffense................... 0.17603% monorock...................... 0.16939% monopsychic................... 0.15610% monoghost..................... 0.14282% monofire...................... 0.12787% rainstall..................... 0.09632% monoflying.................... 0.08968% monoice....................... 0.08636% monoelectric.................. 0.08470% monodark...................... 0.08303% sandstall..................... 0.07971% monosteel..................... 0.07971% monograss..................... 0.07473% monobug....................... 0.05978% monofighting.................. 0.05978% hailoffense................... 0.05646% trapper....................... 0.04318% monoground.................... 0.03986% allweather.................... 0.03820% sunstall...................... 0.03321% monopoison.................... 0.02823% swagplay...................... 0.01329% hailstall..................... 0.01329% tricksand..................... 0.01329% trickhail..................... 0.00664% Stalliness (mean: -0.178) |# -1.5|### |##### -1.0|############ |##################### -0.5|############################# |############################## 0.0|############################ |##################### +0.5|############# |######## +1.0|##### |### +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.55%