sun...........................82.02058% offense.......................66.53076% rain..........................51.25863% multiweather..................42.01609% balance.......................26.07268% trickroom.....................15.03256% tricksun......................12.20158% trickrain.....................11.07244% weatherless................... 8.60098% hyperoffense.................. 4.99010% tailwind...................... 2.49051% semistall..................... 2.34144% rainoffense................... 1.92691% sunoffense.................... 0.96661% dragmag....................... 0.38065% monotype...................... 0.14131% hail.......................... 0.13294% choice........................ 0.10404% sand.......................... 0.07495% stall......................... 0.06502% voltturn...................... 0.05280% gravity....................... 0.04768% monopsychic................... 0.03775% monodragon.................... 0.03049% monowater..................... 0.02671% rainstall..................... 0.02152% monofairy..................... 0.01540% monodark...................... 0.00633% batonpass..................... 0.00607% mononormal.................... 0.00595% monofire...................... 0.00538% hailoffense................... 0.00521% monoghost..................... 0.00497% monoflying.................... 0.00267% sandoffense................... 0.00226% monoelectric.................. 0.00149% monosteel..................... 0.00095% trapper....................... 0.00077% monopoison.................... 0.00073% monobug....................... 0.00071% monoice....................... 0.00063% monorock...................... 0.00059% sunstall...................... 0.00052% monograss..................... 0.00026% monoground.................... 0.00022% monofighting.................. 0.00008% swagplay...................... 0.00005% tricksand..................... 0.00003% hailstall..................... 0.00002% sandstall..................... 0.00001% allweather.................... 0.00001% trickhail..................... 0.00000% Stalliness (mean: -0.267) | -1.5|# |# -1.0|####### |####################### -0.5|############################## |################ 0.0|####################### |############## +0.5|##### |### +1.0|### | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.79%