weatherless...................77.29255% offense.......................50.55082% balance.......................39.12999% sand..........................12.83406% trickroom.....................12.73874% tailwind...................... 6.03077% sun........................... 5.24287% hyperoffense.................. 5.14400% semistall..................... 5.12126% hail.......................... 4.03924% tricksun...................... 2.43995% voltturn...................... 1.21120% trickhail..................... 0.65719% rain.......................... 0.59341% choice........................ 0.43897% monotype...................... 0.30820% tricksand..................... 0.27519% monorock...................... 0.19600% rainoffense................... 0.15756% sunoffense.................... 0.09265% monoghost..................... 0.06251% stall......................... 0.05394% hailoffense................... 0.04669% dragmag....................... 0.02922% monoice....................... 0.01583% monoelectric.................. 0.01259% sandstall..................... 0.01117% monograss..................... 0.00773% monowater..................... 0.00677% monopoison.................... 0.00549% multiweather.................. 0.00214% batonpass..................... 0.00204% monofighting.................. 0.00128% sunstall...................... 0.00000% gravity....................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.067) | -1.5| |#### -1.0|##### |######### -0.5|############ |############################## 0.0|################### |##################### +0.5|############# |### +1.0|# |### +1.5|### | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.81%