weatherless...................86.24992% offense.......................57.31231% balance.......................35.64132% trickroom.....................21.02008% tailwind......................13.10912% sand.......................... 7.40867% hyperoffense.................. 4.49027% sun........................... 4.23469% tricksun...................... 2.78202% semistall..................... 2.53350% hail.......................... 1.88554% voltturn...................... 0.79838% trickhail..................... 0.77064% tricksand..................... 0.27821% rain.......................... 0.22122% choice........................ 0.19299% monotype...................... 0.19061% monorock...................... 0.15891% sunoffense.................... 0.02372% monoghost..................... 0.02364% hailoffense................... 0.02306% stall......................... 0.02260% rainoffense................... 0.00979% dragmag....................... 0.00626% monograss..................... 0.00222% monoelectric.................. 0.00168% monoice....................... 0.00159% monowater..................... 0.00135% monopoison.................... 0.00119% sandstall..................... 0.00024% batonpass..................... 0.00014% monofighting.................. 0.00003% multiweather.................. 0.00003% sunstall...................... 0.00000% gravity....................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.132) | -1.5| |### -1.0|## |######### -0.5|##### |############################## 0.0|########### |############# +0.5|########### |## +1.0| |# +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 1.14%