weatherless...................72.11519% balance.......................62.29796% offense.......................23.35431% sand..........................16.05826% semistall.....................11.08354% rain.......................... 6.60213% voltturn...................... 5.40995% sun........................... 5.06602% trickroom..................... 3.84610% stall......................... 2.53161% tailwind...................... 2.22052% hail.......................... 1.06694% multiweather.................. 0.90295% tricksand..................... 0.88956% monotype...................... 0.75228% hyperoffense.................. 0.73258% tricksun...................... 0.43672% sandstall..................... 0.36356% choice........................ 0.32870% monowater..................... 0.15213% dragmag....................... 0.12506% mononormal.................... 0.09158% monoice....................... 0.08139% sunoffense.................... 0.06720% monobug....................... 0.05848% sandoffense................... 0.05562% rainstall..................... 0.05205% monograss..................... 0.05039% monodragon.................... 0.05005% monopsychic................... 0.04919% monoghost..................... 0.04749% monoflying.................... 0.04589% sunstall...................... 0.04310% monorock...................... 0.04273% monosteel..................... 0.03641% monoelectric.................. 0.02527% monofairy..................... 0.02445% monopoison.................... 0.01878% trickrain..................... 0.01738% monodark...................... 0.01708% monofighting.................. 0.01574% gravity....................... 0.01377% monofire...................... 0.01364% rainoffense................... 0.01147% monoground.................... 0.00741% hailoffense................... 0.00488% hailstall..................... 0.00390% trickhail..................... 0.00276% trapper....................... 0.00067% Stalliness (mean: 0.399) -1.5| | -1.0|# |#### -0.5|########## |################# 0.0|######################## |############################## +0.5|############################## |########################## +1.0|################## |######## +1.5|##### |## +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.56%