weatherless...................68.87017% balance.......................67.59281% offense.......................22.13787% sand..........................20.29876% semistall..................... 8.64888% rain.......................... 7.18857% trickroom..................... 4.54725% sun........................... 3.99932% tailwind...................... 3.84345% voltturn...................... 3.70026% stall......................... 1.41017% tricksand..................... 1.15096% multiweather.................. 0.77902% tricksun...................... 0.60952% hail.......................... 0.42400% sandstall..................... 0.26036% monotype...................... 0.25446% hyperoffense.................. 0.21028% choice........................ 0.20546% mononormal.................... 0.05211% sunoffense.................... 0.05037% monopsychic................... 0.04146% gravity....................... 0.03872% dragmag....................... 0.03755% rainstall..................... 0.03704% monowater..................... 0.03103% trickrain..................... 0.02401% monoice....................... 0.02312% monograss..................... 0.01820% monorock...................... 0.01734% sunstall...................... 0.01687% monodragon.................... 0.01658% monobug....................... 0.01328% monoghost..................... 0.01304% sandoffense................... 0.01279% monoelectric.................. 0.01041% monopoison.................... 0.00967% monofire...................... 0.00478% monofighting.................. 0.00454% monoflying.................... 0.00446% monosteel..................... 0.00182% rainoffense................... 0.00162% hailstall..................... 0.00117% monofairy..................... 0.00014% hailoffense................... 0.00012% monoground.................... 0.00005% trickhail..................... 0.00002% monodark...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.388) -1.5| | -1.0|# |### -0.5|######### |############# 0.0|#################### |############################## +0.5|########################## |##################### +1.0|################## |###### +1.5|### |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.66%