weatherless...................85.16302% offense.......................36.48224% balance.......................36.40940% hyperoffense..................21.03435% sun...........................14.83698% voltturn......................14.27023% stall......................... 6.04831% trickroom..................... 1.74367% semistall..................... 0.02569% choice........................ 0.00444% monotype...................... 0.00403% monodark...................... 0.00286% monofighting.................. 0.00118% monofire...................... 0.00000% monopoison.................... 0.00000% sunoffense.................... 0.00000% monograss..................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: -0.198) |################ -1.5|##### | -1.0|########### |################# -0.5|########### |## 0.0|########## |## +0.5|######## |############################## +1.0| | +1.5| |##### +2.0| more negative = more offensive, more positive = more stall one # = 0.85%