weatherless...................88.26543% offense.......................53.60947% hyperoffense..................34.66103% balance.......................11.09552% hail.......................... 6.39391% voltturn...................... 4.94336% sand.......................... 2.28233% hailoffense................... 2.23331% sun........................... 2.19442% monotype...................... 2.14032% rain.......................... 1.28825% sunoffense.................... 0.81995% choice........................ 0.58157% rainoffense................... 0.54776% trickroom..................... 0.49366% semistall..................... 0.46492% multiweather.................. 0.42434% batonpass..................... 0.33812% mononormal.................... 0.31445% monowater..................... 0.27050% monorock...................... 0.23331% monobug....................... 0.21471% sandoffense................... 0.19780% tailwind...................... 0.18597% stall......................... 0.16906% monodark...................... 0.16568% monoflying.................... 0.14201% monofighting.................. 0.12849% monoice....................... 0.12511% monograss..................... 0.10989% monofire...................... 0.08960% monosteel..................... 0.07946% monoground.................... 0.06932% dragmag....................... 0.06424% monopoison.................... 0.06086% monopsychic................... 0.05917% monodragon.................... 0.05748% monoelectric.................. 0.05579% monoghost..................... 0.04565% monofairy..................... 0.04396% sandstall..................... 0.03888% rainstall..................... 0.01183% trapper....................... 0.00507% Stalliness (mean: -0.731) -2.5|# |# -2.0|### |####### -1.5|################ |######################## -1.0|############################## |############################## -0.5|############################# |##################### 0.0|################ |####### +0.5|##### |## +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.52%