weatherless...................90.11733% offense.......................54.18372% hyperoffense..................31.42776% balance.......................14.04703% voltturn...................... 6.80955% hail.......................... 5.93275% hailoffense................... 2.88610% sun........................... 1.78509% sand.......................... 1.75815% trickroom..................... 1.08830% choice........................ 1.05478% monotype...................... 0.78386% sunoffense.................... 0.52723% rain.......................... 0.49599% batonpass..................... 0.30529% semistall..................... 0.26601% monodark...................... 0.21569% tailwind...................... 0.20533% rainoffense................... 0.17218% sandoffense................... 0.12698% monowater..................... 0.10803% multiweather.................. 0.08931% monofighting.................. 0.08208% stall......................... 0.07548% monoice....................... 0.06676% mononormal.................... 0.05929% monobug....................... 0.05078% monofire...................... 0.04467% monorock...................... 0.03957% dragmag....................... 0.03818% sandstall..................... 0.03149% monopsychic................... 0.02310% monoground.................... 0.02247% monoflying.................... 0.01861% monofairy..................... 0.01139% monodragon.................... 0.01033% monoghost..................... 0.00812% monosteel..................... 0.00693% monopoison.................... 0.00636% monograss..................... 0.00622% monoelectric.................. 0.00414% trapper....................... 0.00220% rainstall..................... 0.00001% Stalliness (mean: -0.658) -2.5|# | -2.0|## |#### -1.5|################ |####################### -1.0|############################# |############################# -0.5|############################## |######################### 0.0|#################### |######## +0.5|######## |## +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.51%