weatherless...................78.02392% offense.......................53.26018% hyperoffense..................34.33413% balance.......................11.83514% hail..........................11.13115% sun........................... 8.05004% hailoffense................... 6.27397% voltturn...................... 5.37541% sunoffense.................... 3.37962% sand.......................... 2.24209% monotype...................... 1.03254% rain.......................... 0.73703% semistall..................... 0.52108% batonpass..................... 0.49347% choice........................ 0.41300% trickroom..................... 0.38153% rainoffense................... 0.31129% sandoffense................... 0.26916% monowater..................... 0.20652% multiweather.................. 0.17296% monofighting.................. 0.12885% mononormal.................... 0.11259% monoice....................... 0.09796% dragmag....................... 0.07610% monobug....................... 0.06926% monopoison.................... 0.06039% monodark...................... 0.06016% monorock...................... 0.05146% stall......................... 0.04946% monofire...................... 0.04743% monodragon.................... 0.04418% monoground.................... 0.03335% tailwind...................... 0.03253% monograss..................... 0.02992% monoflying.................... 0.02968% monopsychic................... 0.02803% monoelectric.................. 0.02592% monosteel..................... 0.02491% sandstall..................... 0.02399% tricksun...................... 0.01443% monoghost..................... 0.00713% trapper....................... 0.00467% trickhail..................... 0.00437% monofairy..................... 0.00222% Stalliness (mean: -0.715) |# -2.0|### |###### -1.5|############### |########################## -1.0|###################### |########################### -0.5|############################## |################### 0.0|############### |######## +0.5|##### |## +1.0|# | more negative = more offensive, more positive = more stall one # = 0.56%