offense.......................65.76913% weatherless...................62.48522% sun...........................27.12451% balance.......................22.57772% rain.......................... 9.74616% hyperoffense.................. 9.34068% multiweather.................. 6.86983% sand.......................... 6.53615% voltturn...................... 2.44974% monotype...................... 1.70848% semistall..................... 1.63245% sunoffense.................... 1.20375% hail.......................... 1.07493% dragmag....................... 0.80461% stall......................... 0.68001% rainoffense................... 0.40970% choice........................ 0.34212% sandoffense................... 0.34001% sunstall...................... 0.29355% monoflying.................... 0.17739% monowater..................... 0.17106% monodragon.................... 0.15839% monofairy..................... 0.14783% monosteel..................... 0.14572% monobug....................... 0.13305% monofire...................... 0.12882% monofighting.................. 0.10559% monograss..................... 0.10137% mononormal.................... 0.10137% monopoison.................... 0.09714% monoelectric.................. 0.09714% monodark...................... 0.09292% monopsychic................... 0.08659% monoground.................... 0.08025% monoice....................... 0.07180% monoghost..................... 0.06547% trickroom..................... 0.06336% hailoffense................... 0.04646% monorock...................... 0.03168% sandstall..................... 0.02957% tricksand..................... 0.02323% rainstall..................... 0.01478% trickhail..................... 0.01056% tricksun...................... 0.00845% tailwind...................... 0.00422% trickrain..................... 0.00211% Stalliness (mean: -0.308) |# -1.5|## |###### -1.0|############ |##################### -0.5|######################### |############################## 0.0|#################### |############ +0.5|####### |### +1.0|## |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.69%