offense.......................62.29917% weatherless...................60.77502% sun...........................28.78382% balance.......................24.35657% hyperoffense..................10.45591% rain.......................... 7.80187% sand.......................... 7.21196% multiweather.................. 5.66379% voltturn...................... 3.62554% semistall..................... 2.05374% monotype...................... 1.40378% sunoffense.................... 1.39376% hail.......................... 1.16616% stall......................... 0.83461% dragmag....................... 0.62915% rainoffense................... 0.41847% sunstall...................... 0.40884% sandoffense................... 0.40520% choice........................ 0.20490% monofairy..................... 0.16975% monosteel..................... 0.14772% monobug....................... 0.14568% monodragon.................... 0.12953% monopoison.................... 0.12720% monowater..................... 0.11426% monoflying.................... 0.10281% trickroom..................... 0.10222% monofire...................... 0.08807% mononormal.................... 0.07721% monodark...................... 0.07529% monoelectric.................. 0.07463% monograss..................... 0.07281% hailoffense................... 0.06075% monoground.................... 0.05669% sandstall..................... 0.05007% monopsychic................... 0.04605% monoghost..................... 0.04447% tricksand..................... 0.03929% monofighting.................. 0.03712% monoice....................... 0.02899% monorock...................... 0.02405% trickhail..................... 0.01800% rainstall..................... 0.01470% tricksun...................... 0.01440% tailwind...................... 0.00539% trickrain..................... 0.00360% Stalliness (mean: -0.292) |# -1.5|## |####### -1.0|############## |####################### -0.5|####################### |############################## 0.0|##################### |############# +0.5|######### |##### +1.0|## |## +1.5|# | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.65%