offense.......................58.84969% weatherless...................56.29420% sun...........................34.03027% balance.......................27.70110% hyperoffense.................. 9.75058% sand.......................... 7.37683% voltturn...................... 5.55379% rain.......................... 4.82574% multiweather.................. 3.59408% semistall..................... 2.75771% sunoffense.................... 1.77885% hail.......................... 1.08280% stall......................... 0.94092% monotype...................... 0.58131% dragmag....................... 0.40401% sunstall...................... 0.37676% sandoffense................... 0.33094% rainoffense................... 0.21883% trickroom..................... 0.21672% monosteel..................... 0.13381% monobug....................... 0.10660% sandstall..................... 0.09119% tricksand..................... 0.08364% choice........................ 0.07162% monodark...................... 0.06317% monofire...................... 0.05608% hailoffense................... 0.05331% trickhail..................... 0.04230% monodragon.................... 0.03731% monofairy..................... 0.03388% tricksun...................... 0.03384% monoelectric.................. 0.03253% monograss..................... 0.02883% monowater..................... 0.02706% mononormal.................... 0.01733% monoground.................... 0.01508% monopsychic................... 0.01249% monopoison.................... 0.01126% monoghost..................... 0.00982% monoflying.................... 0.00906% trickrain..................... 0.00846% monofighting.................. 0.00465% tailwind...................... 0.00310% monorock...................... 0.00250% monoice....................... 0.00085% rainstall..................... 0.00000% Stalliness (mean: -0.242) |# -1.5|## |###### -1.0|############### |######################## -0.5|#################### |############################## 0.0|###################### |################ +0.5|########### |###### +1.0|### |## +1.5|# | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.62%