weatherless...................80.96398% offense.......................50.07653% balance.......................28.23322% hyperoffense..................14.63111% voltturn......................11.78260% sand.......................... 7.79321% sun........................... 7.49460% rain.......................... 4.00388% semistall..................... 3.86146% stall......................... 3.19768% multiweather.................. 1.76016% hail.......................... 1.57292% monotype...................... 1.51326% trickroom..................... 1.11775% dragmag....................... 0.94002% sunoffense.................... 0.71802% sandoffense................... 0.46405% choice........................ 0.41843% rainoffense................... 0.29617% hailoffense................... 0.23352% monobug....................... 0.21042% sandstall..................... 0.19179% monowater..................... 0.18327% monosteel..................... 0.13477% monofairy..................... 0.10324% monopoison.................... 0.09896% monoflying.................... 0.08815% monofire...................... 0.08675% monodark...................... 0.08506% sunstall...................... 0.07859% monopsychic................... 0.07586% mononormal.................... 0.06653% monoice....................... 0.06324% monograss..................... 0.06301% monoelectric.................. 0.06127% monoghost..................... 0.05864% monofighting.................. 0.04927% monoground.................... 0.04736% tailwind...................... 0.03555% monodragon.................... 0.03493% monorock...................... 0.03480% tricksand..................... 0.03308% rainstall..................... 0.02829% tricksun...................... 0.02529% trickrain..................... 0.01686% gravity....................... 0.01621% hailstall..................... 0.01427% allweather.................... 0.01388% trapper....................... 0.00396% trickhail..................... 0.00181% fear.......................... 0.00062% trickfear..................... 0.00030% swagplay...................... 0.00030% Stalliness (mean: -0.195) -2.0|# |### -1.5|####### |############# -1.0|################## |######################## -0.5|############################## |############################## 0.0|######################### |##################### +0.5|############### |########## +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.47%