weatherless...................87.02396% offense.......................44.92753% balance.......................20.54075% hyperoffense..................15.67924% voltturn......................12.54578% stall.........................11.82352% semistall..................... 7.02897% sand.......................... 6.49266% sun........................... 4.14069% rain.......................... 2.50157% trickroom..................... 1.32828% dragmag....................... 1.05423% multiweather.................. 0.79324% hail.......................... 0.63823% sandstall..................... 0.29866% hailoffense................... 0.25212% sunoffense.................... 0.21590% choice........................ 0.21051% sandoffense................... 0.13549% monotype...................... 0.11091% rainoffense................... 0.10699% sunstall...................... 0.03162% rainstall..................... 0.02904% monoflying.................... 0.02795% trickrain..................... 0.02416% tricksand..................... 0.01811% tricksun...................... 0.01753% monowater..................... 0.01521% monofairy..................... 0.01356% monobug....................... 0.01143% monoghost..................... 0.00741% monosteel..................... 0.00708% gravity....................... 0.00542% monopoison.................... 0.00462% monodark...................... 0.00366% monopsychic................... 0.00358% monofire...................... 0.00310% monoelectric.................. 0.00294% mononormal.................... 0.00265% tailwind...................... 0.00221% monoice....................... 0.00203% monoground.................... 0.00190% monofighting.................. 0.00152% monodragon.................... 0.00143% monograss..................... 0.00141% trapper....................... 0.00110% monorock...................... 0.00104% allweather.................... 0.00094% hailstall..................... 0.00072% swagplay...................... 0.00022% fear.......................... 0.00002% trickfear..................... 0.00001% trickhail..................... 0.00000% Stalliness (mean: 0.024) -2.0| |##### -1.5|####### |############## -1.0|################ |#################### -0.5|############################## |######################### 0.0|################### |############## +0.5|######### |###### +1.0|###### |###### +1.5|####### |###### +2.0|### |##### +2.5|### |### +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.48%