weatherless...................86.75290% offense.......................45.13409% balance.......................34.74764% hyperoffense..................14.21566% sun........................... 6.27859% sand.......................... 3.86815% semistall..................... 3.55300% trickroom..................... 2.41531% stall......................... 2.34961% hail.......................... 2.10017% monotype...................... 1.93347% voltturn...................... 1.78380% rain.......................... 1.44675% sunoffense.................... 0.89920% choice........................ 0.73615% multiweather.................. 0.39545% mononormal.................... 0.36138% rainoffense................... 0.28594% hailoffense................... 0.19955% monobug....................... 0.18617% monowater..................... 0.18252% sandoffense................... 0.18130% monorock...................... 0.16062% monofighting.................. 0.15575% monoice....................... 0.15210% monoflying.................... 0.14845% monoelectric.................. 0.11803% sunstall...................... 0.09856% monofairy..................... 0.09491% monograss..................... 0.09248% tricksun...................... 0.09004% monopsychic................... 0.08761% monodark...................... 0.08517% monofire...................... 0.08517% monodragon.................... 0.08517% hailstall..................... 0.08274% tailwind...................... 0.06327% monopoison.................... 0.05719% sandstall..................... 0.04502% monosteel..................... 0.03772% monoghost..................... 0.03772% tricksand..................... 0.03285% trickhail..................... 0.03164% rainstall..................... 0.02434% monoground.................... 0.01338% swagplay...................... 0.00973% gravity....................... 0.00487% trickrain..................... 0.00487% Stalliness (mean: -0.164) |# -2.0|# |### -1.5|###### |############ -1.0|############## |#################### -0.5|######################## |############################## 0.0|############################## |########################## +0.5|################## |############ +1.0|###### |### +1.5|## |# +2.0|# | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%