weatherless...................85.96668% offense.......................43.86576% balance.......................35.09707% hyperoffense..................15.03347% sun........................... 6.74755% sand.......................... 4.63977% semistall..................... 3.42782% stall......................... 2.57588% trickroom..................... 2.43987% voltturn...................... 1.91147% hail.......................... 1.86204% sunoffense.................... 1.22807% rain.......................... 1.21967% monotype...................... 1.07147% choice........................ 0.68636% multiweather.................. 0.40297% rainoffense................... 0.34659% hailoffense................... 0.27584% sandoffense................... 0.27177% mononormal.................... 0.26584% monoice....................... 0.14041% sunstall...................... 0.13437% monobug....................... 0.10700% monorock...................... 0.09128% monoelectric.................. 0.08355% monoflying.................... 0.08224% monofighting.................. 0.07413% tricksun...................... 0.07358% monowater..................... 0.07248% hailstall..................... 0.05982% sandstall..................... 0.05135% tailwind...................... 0.03860% monoghost..................... 0.03314% monofire...................... 0.03130% monograss..................... 0.02788% monofairy..................... 0.02517% tricksand..................... 0.02478% monodragon.................... 0.02434% monopoison.................... 0.02358% trickhail..................... 0.02158% rainstall..................... 0.01893% monopsychic................... 0.01887% monodark...................... 0.01728% monosteel..................... 0.01320% monoground.................... 0.00929% trickrain..................... 0.00402% gravity....................... 0.00182% swagplay...................... 0.00000% Stalliness (mean: -0.166) |# -2.0|# |#### -1.5|###### |############# -1.0|############## |#################### -0.5|######################## |############################# 0.0|############################## |########################### +0.5|################## |############ +1.0|###### |### +1.5|## |# +2.0|# |# +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.46%