weatherless...................85.21051% offense.......................41.28240% balance.......................34.87908% hyperoffense..................16.13238% sun........................... 7.27496% sand.......................... 5.48379% stall......................... 4.60458% semistall..................... 3.10157% trickroom..................... 2.34330% voltturn...................... 1.80579% sunoffense.................... 1.49367% hail.......................... 1.42703% rain.......................... 0.66137% choice........................ 0.45470% rainoffense................... 0.36835% sunstall...................... 0.35376% sandoffense................... 0.29198% monotype...................... 0.23156% hailoffense................... 0.21733% tricksun...................... 0.06889% monoice....................... 0.06860% sandstall..................... 0.06735% multiweather.................. 0.05542% monoelectric.................. 0.02525% monowater..................... 0.02452% mononormal.................... 0.02413% monorock...................... 0.02394% tailwind...................... 0.01957% monobug....................... 0.01832% monofire...................... 0.01130% monofighting.................. 0.01112% monoflying.................... 0.01083% hailstall..................... 0.00816% trickhail..................... 0.00674% monoghost..................... 0.00493% monodragon.................... 0.00375% rainstall..................... 0.00325% monoground.................... 0.00243% monopsychic................... 0.00200% tricksand..................... 0.00160% monograss..................... 0.00109% monosteel..................... 0.00088% monodark...................... 0.00074% gravity....................... 0.00065% monofairy..................... 0.00056% monopoison.................... 0.00019% trickrain..................... 0.00004% swagplay...................... 0.00000% Stalliness (mean: -0.137) |## -2.0|## |###### -1.5|####### |############# -1.0|############### |##################### -0.5|######################## |############################ 0.0|############################## |############################## +0.5|################### |############ +1.0|##### |### +1.5|### |# +2.0|## |# +2.5|# |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%