weatherless...................85.35201% offense.......................47.57759% balance.......................27.17638% hyperoffense..................21.38531% sand.......................... 6.96442% sun........................... 6.35882% voltturn...................... 6.09387% semistall..................... 2.83876% monotype...................... 1.74111% sunoffense.................... 1.66540% rain.......................... 1.21120% stall......................... 1.02195% sandoffense................... 0.94625% hail.......................... 0.79485% multiweather.................. 0.68130% monopsychic................... 0.34065% choice........................ 0.34065% monobug....................... 0.30280% monosteel..................... 0.26495% monoflying.................... 0.26495% monowater..................... 0.22710% sandstall..................... 0.22710% mononormal.................... 0.18925% monopoison.................... 0.15140% dragmag....................... 0.15140% monoelectric.................. 0.15140% monofighting.................. 0.11355% monoghost..................... 0.11355% rainoffense................... 0.07570% monograss..................... 0.07570% monofairy..................... 0.07570% monofire...................... 0.07570% trickroom..................... 0.03785% monodragon.................... 0.03785% tailwind...................... 0.03785% monorock...................... 0.03785% monoice....................... 0.03785% monodark...................... 0.03785% Stalliness (mean: -0.379) -2.0|## |######## -1.5|############# |############ -1.0|########################## |########################### -0.5|####################### |############################## 0.0|####################### |####################### +0.5|########### |######## +1.0|###### |#### +1.5| |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%