weatherless...................85.03907% offense.......................45.86998% balance.......................28.75672% hyperoffense..................21.10193% sand.......................... 7.93680% voltturn...................... 7.51387% sun........................... 5.92904% semistall..................... 3.30941% sunoffense.................... 1.65238% rain.......................... 1.21247% sandoffense................... 1.05965% monotype...................... 1.00588% stall......................... 0.96196% multiweather.................. 0.69312% hail.......................... 0.57574% sandstall..................... 0.25797% choice........................ 0.21592% monopsychic................... 0.20648% monopoison.................... 0.17665% dragmag....................... 0.16723% monobug....................... 0.15839% monowater..................... 0.14993% monosteel..................... 0.13975% monoflying.................... 0.11125% monoelectric.................. 0.07956% monofighting.................. 0.07682% mononormal.................... 0.06313% trickroom..................... 0.05753% monoghost..................... 0.05355% rainoffense................... 0.04843% monograss..................... 0.04300% monofire...................... 0.04300% tailwind...................... 0.02846% monofairy..................... 0.02376% monoice....................... 0.02150% monodark...................... 0.02150% monorock...................... 0.02093% monodragon.................... 0.02011% Stalliness (mean: -0.360) -2.0|## |######### -1.5|############## |########## -1.0|######################### |########################### -0.5|####################### |############################## 0.0|####################### |########################## +0.5|############ |######### +1.0|####### |##### +1.5| |# +2.0| | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%