weatherless...................84.97276% offense.......................43.43783% balance.......................32.98895% hyperoffense..................19.15653% voltturn......................13.24937% sand..........................10.15198% sun........................... 4.36945% semistall..................... 3.54266% rain.......................... 1.33477% sandoffense................... 0.93977% stall......................... 0.87403% sunoffense.................... 0.86509% multiweather.................. 0.82897% sandstall..................... 0.14074% trickroom..................... 0.12486% dragmag....................... 0.11597% choice........................ 0.02136% tailwind...................... 0.01346% monotype...................... 0.00011% monoflying.................... 0.00011% mononormal.................... 0.00011% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.320) -2.0|# |########## -1.5|########### |###### -1.0|##################### |###################### -0.5|############### |############################ 0.0|################ |############################## +0.5|########### |######## +1.0|##### |##### +1.5| |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.52%