weatherless...................77.57656% offense.......................53.37447% balance.......................29.00601% sand..........................17.29319% voltturn......................15.93969% hyperoffense..................15.21080% sun........................... 6.36340% multiweather.................. 3.22188% rain.......................... 1.98873% stall......................... 1.66943% sandoffense................... 0.89832% semistall..................... 0.73929% sunoffense.................... 0.25289% trickroom..................... 0.12979% dragmag....................... 0.11356% sandstall..................... 0.01814% tailwind...................... 0.00269% choice........................ 0.00095% monotype...................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.317) -2.0|# |### -1.5|######## |### -1.0|####################### |############### -0.5|########## |############################## 0.0|########### |############### +0.5|############ |######### +1.0|### | +1.5| |## +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.68%