weatherless...................84.82260% offense.......................48.93531% balance.......................34.13292% hyperoffense..................11.63823% sand.......................... 7.04606% hail.......................... 5.63959% voltturn...................... 5.18810% semistall..................... 3.46418% stall......................... 1.82937% sun........................... 1.71519% monotype...................... 1.26853% rain.......................... 1.10906% hailoffense................... 0.92397% choice........................ 0.78677% trickroom..................... 0.57365% multiweather.................. 0.32303% dragmag....................... 0.27216% monowater..................... 0.23206% sunoffense.................... 0.21312% sandstall..................... 0.16504% rainoffense................... 0.13924% mononormal.................... 0.13162% monoice....................... 0.11993% monoghost..................... 0.11789% monodark...................... 0.09542% monobug....................... 0.09412% monorock...................... 0.08187% monofighting.................. 0.07333% monofairy..................... 0.06238% monoflying.................... 0.06163% sandoffense................... 0.05347% monopoison.................... 0.04623% monopsychic................... 0.04307% monograss..................... 0.04233% monoelectric.................. 0.04177% tailwind...................... 0.03583% monodragon.................... 0.03546% monosteel..................... 0.03082% monofire...................... 0.02618% hailstall..................... 0.02488% monoground.................... 0.02079% gravity....................... 0.01021% tricksand..................... 0.00984% rainstall..................... 0.00947% tricksun...................... 0.00854% trickhail..................... 0.00557% trapper....................... 0.00316% sunstall...................... 0.00204% trickrain..................... 0.00093% fear.......................... 0.00019% Stalliness (mean: -0.162) -2.0|# |### -1.5|##### |######### -1.0|############### |##################### -0.5|########################### |############################## 0.0|############################# |########################## +0.5|################## |########## +1.0|###### |### +1.5|## |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%